Vintage Wrestling Game Takes the Attention at Cena's Last Raw Show

The November 17 edition of Monday Night Raw aired on Netflix featured Cena's final appearance on the show as an competing wrestler. Additionally witnessed the reappearance and face-off between Brock Lesnar and Roman Reigns as they joined their respective groups for the upcoming 5-on-5 match at WarGames. Wedged in between the excitement were shockers like AJ Lee helping Maxxine Dupri secure the women's Intercontinental Championship, and Dolph Ziggler reappearing. In such a jam-packed Madison Square Garden spectacle, the focus was grabbed by Lil Yachty, when he displayed his silver PSP for the camera, demonstrating he was playing SmackDown! vs Raw 2006.

Popular Event: Lil Yachty and His Portable Console

Despite everything that transpired on this memorable Raw, it was Lil Yachty and his PSP that became a sensation. Could it be because of society's lasting love for Sony's handheld console? Could it be because people cherish the memory of the greatness of the SmackDown! vs. Raw franchise? Or perhaps, because WWE fans don't care for the latest 2K games?

Examining SmackDown! vs. Raw 2006: A Timeless Release

If you're unfamiliar, SmackDown! vs. Raw 2006 marked the series' introduction on the PSP and was the final entry in the SmackDown! vs. Raw line to remain only on PlayStation. The game shifted the franchise toward more realism and authenticity, steering clear of the arcade-like feel of earlier titles. It introduced a new momentum meter that dictated the flow of a match, replacing the previous "clean/dirty" and "SmackDown!" meters. Players could opt to wrestle “clean” as a face or “dirty” as a heel, with a stamina system that diminished as matches grew more intense; showier moves meant faster fatigue. SmackDown! vs. Raw 2006 eventually became the best-selling PlayStation 2 release in the entire series.

Development of the Series

The series started with WWF SmackDown! on the original PlayStation and continued as an yearly release, excluding in 2021. It remained a exclusive to PlayStation until WWE SmackDown vs. Raw 2007, which expanded the franchise to further platforms. In 2013, the series was relabeled as WWE 2K, beginning with WWE 2K14.

Innovations and Exclusive Elements

In the past, the SmackDown! vs. Raw games reigned supreme and appeared as an progression of titles from the N64 era, thanks to enhanced graphics. When the franchise shifted to PlayStation 2, that feeling only intensified as titles with crisp visuals, new gaming modes, and RPG storylines were gradually introduced.

The PSP version of SmackDown! vs. Raw 2006 features modes not found on its PS2 version, including three unique mini-games available from the start. The first, "WWE Game Show," quizzes players with 500 wrestling questions including everything from music and finishers to history and feuds, at times using audio clips or video snippets. The other two minigames are a poker game and "Eugene’s Airplane," where players guide Eugene (whose persona is being an intellectually challenged wrestling savant) around the ring as quickly as possible.

Retro Appeal and Impact

The earlier SmackDown! vs. Raw games were very eccentric, even when they targeted more realistic gameplay. The franchise shifted toward full-on simulations with the 2K games, devoid of the creative ideas of their predecessors. But the older titles also functioned as reminders of some of our beloved eras of wrestling.

It's possible fans are nostalgic for a comparable, more "fun-based" time in their wrestling games. It could be the pleasure of seeing a celebrity celebrating the brilliance of the PSP, like the rest of the internet does, is what made folks clamor for Yachty. Alternatively SmackDown! vs. Raw 2006 was really that great, and represents an similarly great era of wrestling, one that was ruled by John Cena, who will bow out from in-ring competition on the 13th of December, at the Capital One Arena in Washington, D.C.

Dana Hawkins
Dana Hawkins

A cybersecurity specialist with over a decade of experience in software patching and vulnerability management.